Monday, August 4, 2025

Make Your Own Path Tile Game from Mat Board and Markers


I first published this tutorial on Crafting a Green World.

A path tile game is a great introductory DIY board game, with tons of opportunities for creativity and infinite playability.


Tbh, I love making board and card games even more than I love playing them–and I love playing games! I really love taking a traditional game concept that’s been around forever, like chess or the Royal Game of Ur, and reskinning it with my own design, although I also have a lot of fun modifying more modern games for my own personal use; check out the Cards Against Mythology game that I made with my Girl Scout troop!


I particularly love the open-ended playability of path tile games. I love that depending on the design, the path you follow could be a highway or a water-filled pipe or a route through a cave system, and I love that you can make an all-new game just by changing the shape of the tile or the number of paths per tile. You can make up your own rules for your game, you can change the rules every time, or you can have no rules at all and just enjoy the process of building an intricate and ever-changing maze.

For this particular game, I decided that I wanted to make it for my four-year-old niece, so I wanted it to be fairly simple in shape and number of paths, and otherwise as open-ended as possible. I chose four bright colors for the paths, but otherwise kept the game un-themed so she could feel free to make up her own rules, enjoy the process of maze-building without gameifying it, or even incorporate the pieces into her own small-world play.

That means that this tutorial is for a square path tile game with four paths per square but no other theming or embellishments. Feel free to change the tile shape, number of paths, or anything else about your own game!

Materials



To make my simple version of the path tile game, you will need:

  • stiff chipboard, cardboard, or mat board. I used mat board for this project because I have plenty in my stash and I’m pretty stoked about using it up. Mat board definitely made for a wonderfully sturdy game, took marker like a champ, didn’t need to be sealed, and is so easy to source that adding new tiles won’t be a problem–as long as I remember what color markers I used, lol! If you’re looking for a quick and easy game to experiment with, drawing on the blank sides of cardboard food packaging would work perfectly well. If you’re looking for something heirloom quality, you could upgrade to wood-burned and watercolor-stained wood tiles.
  • measuring and cutting tools. Your tools will vary depending on your materials, but I measured with a clear plastic quilting ruler and a gridded cutting mat, and cut with a guillotine paper cutter and a craft knife.
  • embellishing tools. For this project, I used a mechanical pencil to measure and draw the paths, then four colors of Prismacolor marker to color them in and a black Flair pen to outline them.

Step 1: Measure and cut your tiles and mark your paths.



The first decisions you need to make consist of what shape and size you want your tiles to be and how many paths you want per tile. If you don’t want each tile to have a top and bottom, then they need to have rotational symmetry in both shape and path endings per side. For the path endings, I accomplished this by measuring and cutting a set of 50 2″x2″ tiles, then marking paths that began 3/16th of an inch from each corner and were each 3/16th of an inch wide. There’s then a 1/4″ gap between paths on each side.

It’s tedious work to go ahead and mark every path ending on every tile, but you’ll thank yourself for it later.

Step 2: Draw out the paths.




The next decision to make is what you want your paths to look like. I have eight path endings per tile, which means that I’ll have four paths per tile. These paths can look however you want, shaped however you want. Do you want angles to fit a robot theme? Scallopy edges because your playing pieces will be boats on the water? Do you want to insert a couple of dead ends or u-turns or other tricky traffic signs? You can do anything you want!

My family of four worked together to create our 50 tiles, and I like that you can see a stylistic difference between our tiles. I liked smooth lines and curves that matched, but another family member liked a lot of wavy lines and crazy curves, and another family member even added some loop-de-loops to their paths. The game was meant to be a handmade gift that was clearly from all of us, so in this case the stylistic differences were a feature, not a bug. If you want an overall more cohesive aesthetic, decide that from the beginning.

Mat board doesn’t erase particularly well, so make yourself a few extra practice path tiles if you really don’t want any faint pencil lines or eraser marks to show while you’re figuring out exactly how you want your paths to look.

Step 3: Color the paths.



This is my favorite part of the process!

You can choose any number of colors for your paths, but I decided on four colors that would each be represented by one path on each tile. You could make your paths all the same color, or a different color for every path throughout the entire game, but I really like the impossible prospect of trying to match path colors when I play–it’s randomly satisfying, for all that you can never perfectly match every color.

Carefully color in the paths, then outline the edges in black pen.

Step 4: Play!



This is such a fun game to play, with rules that are unlimited only by your imagination–if they exist at all! Add a couple of wooden game pieces that you’ve liberated from another board game (for this game, we spray painted DnD minifigs solid colors to match the paths), then decide if you want to try to run each other off the playing field, or if you battle when you meet on a path, or if touching orange moves you back to the beginning and loses you 100 points, or if you all have to try to get to a specific spot.


To store the game, build a box out of that same mat board, or repurpose another storage container. I really like this clear acrylic one that I rehomed from a bathroom drawer because it shows off the pretty colors of the game.

P.S. Want to follow along with my craft projects, books I'm reading, road trips to weird old cemeteries, looming mid-life crisis, and other various adventures on the daily? Find me on my Craft Knife Facebook page!

Friday, August 1, 2025

I'm Pretty Sure I Saw Every Animal in the San Diego Zoo

And that's a low count, because I saw most of them twice, some of them three times, and a few of them four or more times because we could not figure out a single workable path to see everything the most efficiently and we kept finding ourselves in Africa Rocks. I swear to all the gods that if a zoo would ever just draw me a nice map of the shortest walking path through all their sites, I would make that zoo my entire personality.

Anyway, here's our first pass through Africa!


Here's the California Condor. My partner had to write a report about the California Condor way back in elementary school, and he should look that teacher up and thank her because he still remembers the whole thing. DDT was so bad!


Fun fact: a couple of weeks after this zoo visit, my partner, the older kid, and I went on another trip to Las Vegas and the Grand Canyon--we've packed in so much travel this summer, yay! Anyway, while we were at the Grand Canyon, the kid and I were SURE we saw a California Condor flying overhead, and we were so excited. Unfortunately, upon further examination of my photos, we decided that what we actually saw was most likely... a turkey vulture. 

Ah, well. A real Grand Canyon turkey vulture is also a good get!

I don't really love zoos as a rule, although thanks to my kid who loves zoos THE MOST I feel like I have been to every zoo in every city we've ever visited, but honestly? I kind of loved the San Diego Zoo. It has so many animals, and most of them genuinely seemed happy as clams, calm and content or busy doing animal stuff. 



There were also so many really terrific animals, like California condors and giant pandas and capybaras!



There was an entire herd of capybaras just bopping around doing their own capybara business, and I was obsessed:


I feel like we passed maybe 3-5 different flamingo habitats, though. It's like everywhere they had some empty space, they just put some flamingos in it. That's a decorating hack for you!


There IS a non-zero chance that there are not 3-5 separate flamingo enclosures and it was just me circling the sole flamingo habitat five times, though. I kept getting so lost and somehow I always kept finding myself back at Africa Rocks!



Every time I see a cheetah now, it reminds me of the time the kids and I missed by just a couple of days being at the Indianapolis Zoo when a cheetah escaped. I couldn't find a news source that reported all the details I heard, but the local story is that the zoo had just introduced two new cheetahs (from the San Diego Zoo, of all places!) into their cheetah habitat, which is below the level of the walkways and relies solely on high walls to keep the cheetahs inside. 

That was fine for the resident cheetahs, but apparently one of these new guys, after getting the lay of the land, simply hopped up the wall and settled in for a snooze in some bushes next to the walkway. A visitor actually alerted the zoo staff but their alert was more along the lines of "It's so sweet that the cheetahs get to roam free! Are we allowed to pet them if they come up to us?"

The staffer was apparently all, "Um, tell me more...", upon which they were led to and shown the contentedly snoozing cheetah, upon which they issued a zoo-wide lockdown until dude was put back in his area and now the high walls also have a high fence on top of them.

But that's just the story that I heard! Anyway, look for me in the news as the first person to have their face eaten off by a cheetah if I ever see one snoozing in some bushes in a zoo, because I'm convinced that they're gentle. They have dog friends! They walk on leashes!


I'm sorry to say that this jaguar did not look particularly happy. I've read that a lot of big cats don't do well in zoos, but I've also read that if an animal is ever in an unsuitable zoo environment long enough to develop a coping behavior like pacing, then even if it's later given an environment that theoretically meets all its behavioral and sensory needs, it will still exhibit those coping behaviors. So you can't really just walk up and evaluate an animal's habitat without knowing its history. 

Anyway, stop poaching jaguars and turning their habitat into farmland, I guess, and then they can all live in the rainforest and hunt those adorable capybaras like they're supposed to!


The koalas were also doing absolutely fuck-all with their day, but honestly they seemed thrilled about it:


The Asian leopard also seemed happy hanging out on its catwalk:

Found a dinosaur tree! I love myself a cycad:


Back at Africa Rocks for the umpteenth time, this bee-eater got itself a mealworm:


I loved the level of educational signage here. I've been to a couple of zoos that didn't even have the Latin name of each animal posted--gasp, right? Extra annoyingly, the first time that happened I had actually arrived armed with a giant stack of DIY animal info cards that I'd laminated and ring-bound and planned for the kids to use for one of those giant, all-day homeschool projects we used to do... except that the whole thing relied on each animal having its Latin name. So much for binomial nomenclature as the backbone of scientific classification, I guess!

This zoo had alllll its scientific names locked down, and had other cool signage telling us stuff like how they chose the plants for some exhibits and what animals lived in Southern California 12,000 years ago:


You can't escape those flamingos!




I really wanted to scritch this Galapagos tortoise under its chin:


I've never seen a Komodo dragon so busy! It kept moving between investigating the big kid--


--and energetically tearing apart a pig carcass:


At the hippo habitat, three literal grown-ups were having the biggest fight about how many hippos there were. There actually are two hippos in this below photo, but every time a hippo would pop its head up out of the water it would also look kind of like that and then some of the grown-ups would try to count that as two hippos while another grown-up said there was only one hippo but couldn't explain why it looked like two hippos, and then another hippo would pop its head up and mess their count up even more, etc.


The kid was all, "Some people never learned about refraction and it shows."


Another thing I liked about the San Diego Zoo is that our basic admission ticket included stuff that you'd have to pay extra for at another zoo. Earlier in the day we took a double-decker bus tour around the zoo, which was honestly kind of meh but it was nice to sit down for a while. Late in the afternoon, though, the big kid and I finally got on the aerial tram, and omg that's where we spent the rest of our entire day. It was SO GOOD!

Not only did we finally get a hint of a breeze--as well as that glorious sensation of sitting down omg yay--


--but it turns out that seeing the zoo habitats from above is delightful beyond words. Here's the panda!


Looks like he wants to get back in his travel crate and go home for the night, lol:


I think these are mountain lions? I'm not even sure if you could see this perch of theirs from the ground:


I have decent zoo stamina, but after we'd been at the zoo for approximately nine hours (it was open for eleven!) I was staggering, and the overpriced zoo ice cream was starting to look better and better. Since we'd seen all the animals by that time (and all the African animals about four times), we decided that if we were going to have overpriced ice cream, we might as well have overpriced ice cream from a gourmet ice cream shop in San Diego proper, so we left the zoo and did just that:



Tomorrow, we go to the waterfront to see the historic ships!

And here's the rest of our trip!

P.S. Want to follow along with my craft projects, books I'm reading, road trips to weird old cemeteries, looming mid-life crisis, and other various adventures on the daily? Find me on my Craft Knife Facebook page!

Wednesday, July 30, 2025

Look at This Cool Path Tile Game That I Made

It's probably not my least autistic characteristic, but I'm obsessed with it!

The path tile game is exactly the type of open-ended, easily-customizable game that I like to reskin with my own theme. My second favorite is the Royal Game of Ur, because we're not currently solid on what exactly the rules were, but even that's far behind how fun I think it is to make and play with these maze-like tiles.

This specific path tile game was made as a present for my four-year-old niece, so the idea was that it would be colorful but otherwise pretty simple. I wanted her to be able to make up her own rules, but I also wanted her to be able to play with the tiles as-is, matching colors or building little paths for her toys to follow, etc. 

Each tile is mat board, from a set I bought for $18 waaaaay back in 2014, have used for about a billion projects since, and STILL haven't used up--although omg I would LOVE to, lol! It's this exact set and it's $23 now, but back then I also had to pay almost nine bucks for shipping and now shipping is free, so I guess it's actually cheaper today? Rude.

Anyway, because the mat board is in assorted colors I just made the colored sides be the bottom and embellished the unfinished backs to make the game pieces. I don't think having the backs of the tiles being random colors would negatively affect any kind of rules someone would make for their game. Heck, you could even turn it into a feature!

I measured and cut the tiles, about 50 of them, measured and marked where the paths should meet the edges, and chose the four colors I wanted to use, and then got the whole family together to actually draw and color the paths. It was a couple of chill evenings listening to music and podcasts, and it was fun to see how everyone's path-making style was a little different. Some people liked smooth lines, some people liked lots of wiggles, some people had loop-de-loops, some people made lots of angles--between the four of us, I think we got through pretty much every possible permutation of a four-path square tile!

The marker is probably a little less professional-looking than paint would have been, but on the other hand I think we were all neater with marker than we would have been with paint, ahem. And I also like that marker didn't add a layer of dimensionality to the tiles, so if you don't notice the few coloring errors they do almost look printed. 

My favorite thing, though, is actually playing with these tiles, and even though it was a lot of work to make what's essentially a toy, I'm VERY tempted to make another version just for me. I think it would be cool to lay out all the tiles with the paths drawn in but not colored, and then choose the path colors according to some system known only to me--outward radiating rainbow, perhaps? Maybe something that looks more ombre? Obviously when you play the game you'd never think about trying to achieve that exact placement, but I like the idea of there being a single hidden order inside the game that's there to discover.

Okay, maybe this is actually my MOST autistic characteristic, lol!

P.S. Want to follow along with my craft projects, books I'm reading, road trips to weird old cemeteries, looming mid-life crisis, and other various adventures on the daily? Find me on my Craft Knife Facebook page!